
Ubisoft Toronto is rebuilding the game from the ground up using Ubisoft's Snowdrop engine. Ubisoft announced the Splinter Cell remake in December last year. After two CIA agents go missing in the Georgian capital city of T'bilisi, it's up to Fisher to find and rescue the two agents, but he soon uncovers a political plot involving nuclear weapons. In the original Splinter Cell, you play as Sam Fisher, an agent working for the US Government who has been chosen to head up a top-secret branch of the NSA known as Third Echelon. As a Scriptwriter at Ubisoft Toronto, you will join the Narrative team and help create a cohesive and compelling narrative experience for a new audience of Splinter Cell fans." "We want to keep the spirit and themes of the original game while exploring our characters and the world to make them more authentic and believable. This freebie is also part of the 20th-anniversary celebration of the game."Using the first Splinter Cell game as our foundation, we are rewriting and updating the story for a modern-day audience," the job description reads.
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In the meantime, gamers can grab a copy of the original Splinter Cell for free at the Ubisoft website. Ubisoft is yet to announce a release date for the Splinter Cell remake. Ridgeline games is one of the studios working on the Battlefield franchise. The remake hit a bit of a snag when its game director David Grivel left Ubisoft and moved to EA’s Ridgeline Games to be Design Director there. Ubisoft also revealed that the story for Splinter Cell will be rewritten to "appeal to a new generation of players." This makes sense, as the game relies on "futuristic technology" that might seem obsolete twenty years later. According to the developers, the remake will use the Snowdrop engine, which powers several others Ubisoft titles such as The Division, Avatar: Frontiers of Pandora, and an upcoming Star Wars game. Ubisoft announced plans for the Splinter Cell remake last December.

The stealth game celebrates its twentieth anniversary this week. And we will be going dark for a little while, so we can focus on making the absolute best game possible," Auty explains. We want to make sure that we absolutely nail the game, we actually do everything in the right way, and produce an absolutely stellar-quality experience. This should help us set a good foundation for the franchise going forward," Zavian Porter adds. "Yeah, we’re aiming to create this top-tier remake and push quality as much as possible. We get to do all the content from scratch, fresh and ready to go." "It’s not simply a remaster," creative director Chris Auty reveals in the anniversary video. This multiplayer service was a precursor to the Xbox live service that we enjoy today - just one of the many lasting marks Splinter Cell has left on the hobby. The second entry, Tom Clancy's Splinter Cell: Pandora Tomorrow, introduced a multiplayer component to the franchise.
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The original Splinter Cell was an Xbox-exclusive title at the time of its release, which was then ported to PC and other platforms. Part of the discussion revolves around the lighting, visuals, player agency, and other interesting aspects of the upcoming remake. The video features Ubisoft’s Creative Director Chris Auty, Technical Director Christian Carriere, Senior Game Designer Andy Schmoll, and Associate Level Design Director Zavian Porter in a round table discussion about their favorite aspects of the original game, as well as them teasing us with details about the new game. The studio also released a new Splinter Cell 20th-anniversary video honoring one of gaming's top spies. In commemeration of the series’s twentieth anniversary, Ubisoft released a teaser for the upcoming remake of Splinter Cell. Ubisoft unveils the concept art for the upcoming Splinter Cell remake. The stealth action-adventure game is celebrating twenty years since the first installment was released in 2002.

Tom Clancy’s Splinter Cell is one of Ubisoft's best known - and missed - IPs.
